AI Insights · Timothy · October 2022
Top 5 Voxel Games Performance on Unified Platform in Africa Q3 2022
In Q3 2022, the top 5 voxel games in Africa showed varied performance in weekly downloads, revenue, and active users, with notable trends for each game.
Throughout Q3 2022, the top 5 voxel games in Africa displayed diverse trends in weekly downloads, revenue, and active users. Here’s a closer look at each game's performance:
Minecraft from Mojang experienced a fluctuating trend in weekly revenue, starting at around $12K in late June and gradually declining to approximately $7.5K by the end of September. Weekly downloads remained relatively stable, with a slight peak reaching 1.3K in late July. Active users showed some fluctuations but generally stayed around the 90K mark, peaking at nearly 94K in mid-August.
Pixel Gun 3D: Online Shooter by Cubic Games saw its weekly revenue peak at nearly $1.8K in mid-July, followed by a general decline, ending Q3 at about $600. The game enjoyed a steady increase in weekly downloads, peaking at 3.7K in late August. Active users showed a slight increase, reaching over 21K in early September before settling around 19K by the end of the quarter.
Blockman GO (Mới) - Adventures from GARENA GAMES PRIVATE LIMITED demonstrated a significant rise in weekly downloads, starting from 7.5K in late June and soaring to 40K by early September. Revenue saw a peak of around $900 in late August. Active users consistently increased, reaching over 128K in mid-September and maintaining that level through the end of the quarter.
Hunt Royale: Action RPG Battle by BoomBit, Inc. had a modest performance with weekly revenue peaking at approximately $850 in late June before declining to around $350 by late September. Weekly downloads were minimal, never exceeding 20. Active users slightly declined, starting at 247 in late June and ending the quarter at 150.
Block Craft 3D: Building Games from Wildlife Studios showed impressive weekly download numbers, peaking at nearly 89K in early July and 65K in late August. Revenue was relatively stable, with a peak of around $380 in early August. Active users saw substantial numbers, starting at 342K in late June and peaking at 441K in mid-July, ending the quarter at about 318K.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, you can visit Sensor Tower's platform.